AI Insights · Timothy · April 2022
Top 5 Sandbox-like Games on Android in Greece: Q1 2022 Performance
Analyzing the performance of top sandbox-like games on Android in Greece for Q1 2022 reveals varying trends in downloads, revenue, and active users.
In the first quarter of 2022, the top five sandbox-like games on the Android platform in Greece showed a range of performance metrics. Here's a closer look at the weekly trends for Roblox, Minecraft, PK XD: Fun, friends & games, IMVU: Social Chat & Avatar app, and ZEPETO: Avatar, Connect & Live.
Roblox experienced a dynamic quarter with weekly revenue peaking at around $32K during the first week of January. While revenue saw fluctuations, it ended the quarter at approximately $26.7K. Weekly downloads remained relatively stable, ranging from 4.3K to 7.2K, and weekly active users hovered around 230K to 250K, showing a slight decline towards the end of the quarter.
Minecraft had a consistent performance in terms of weekly revenue, averaging between $2.7K to $4.9K, with a peak in the final week of March. Downloads were modest, ranging from 78 to 150 per week. Active users remained steady, fluctuating slightly between 13.8K and 16K throughout the quarter.
PK XD: Fun, friends & games showed a notable increase in weekly downloads, particularly in the last two weeks of March, reaching over 11K. Revenue, however, was modest, peaking at around $1.4K in late December and dropping to around $397 by the end of March. Active users saw a significant rise towards the end of the quarter, peaking at over 51K.
IMVU: Social Chat & Avatar app had lower weekly revenue, generally staying below $314, with a notable dip to $125 in the third week of March. Downloads were relatively low, ranging from 127 to 642 weekly. Active users also saw a slight decline, with numbers ranging from 1.8K to 2.8K.
ZEPETO: Avatar, Connect & Live showed a varied performance with weekly revenue peaking at $184 in early January and ending the quarter at $121. Weekly downloads fluctuated significantly, with a peak of 1.7K in late February. Active users increased notably in mid-February, reaching up to 6.3K, before stabilizing around 5K towards the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower for further information.